Friday, March 23, 2007

Stranglehold

Man, I wish I could talk about working on Stranglehold... I think this game is going to be cooooooool... the stuff we can pull off with the Xbox 360 and Palystation 3 is pretty killer.

The score is a hybrid of orchestra, traditional Asian instruments, with a smattering of electronica. These days, I'm very busy scoring the cut-scenes that'll be in the game -- there will be about 50 of them, and for a video game, these scenes span a very wide range of emotions... which is a great opportunity for a composer. So far, I think I've finished about 7 of them...

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