Wednesday, July 26, 2006

rhythmic riddles 2

I'm currently working on the last tune for the fighting game. As some of you may recall, I've been sneaking a lot of mixed-meter odd-meter grooves in that sound like they sound "normal". Here's the equation for this tune's ostinato:

5/8 (divided 3,2)
7/8 (unusually divided 3,2,2)

Which adds up to 3/4, which is not as "normal" as 4/4, but it feels really cool. I also love the fact that if you do enough of this odd/mixed meter stuff, then you switch back to a section of 4/4 time, the 4/4 sounds WEIRD!

Here's another cool thing I do with the groove in this tune: I've got a section that builds energy by cutting the time signatures down so that the downbeats are coming up faster -- I go from bars of odd/mixed meter 3/4, to bars of odd/mixed meter 3/8, to bars of 3/16 to bars to build intensity.

(I should mention that no one will ever notice or appreciate all this stuff in the game, but it keeps me entertained!)

Gotta go finish this tune... I've still got a bunch of cut-scenes to score...

2 Comments:

Kevin Howlett said...

That pattern is the same as the first half of the 22/8 bars in First Circle...that piece really taught me a lot about different ways to subdivide the beat. And a bar of straight 4/4 thrown into mix does sound really alien. I likes. Like whole bunch.

For the record, Windows computers blow. Hard.

12:30 PM  
eRock said...

Jim, You should post up a sample of what your working on sometime!

3:05 PM  

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